Tour | FiF 2017 Spring A |
Mission | FiF 2017 Spring phase A session 2 |
Type | F.E.2b |
Gunners | BH_Razwald |
Payload | 12 x 20 lb |
Modifications
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|
Fuel | 30% |
Coalition | Triple Entente |
Country | France |
Date start | 20.05.2017 14:34 |
Date end | 20.05.2017 14:57 |
Flight time | 20 minutes 35 seconds |
Ratio | 0.69 |
Status | crashed (dead) |
Bullets fired | 140 |
Bullets hits | 0 |
Gun Accuracy | 0% |
Rockets fired | 0 |
Rockets hits | 0 |
Rockets Accuracy | 0% |
Dropped bombs | 8 |
Hits Bombs | 1 |
Bomb Accuracy | 12.5% |
Score | 5 |
Fighters | 0 |
Fighters (static) | 0 |
TwoSeats | 0 |
Bombers | 0 |
Pilots | 0 |
Gunners | 0 |
Assisted | 0 |
Unconfirmed AK | 0 |
AI Fighters | 0 |
AI TwoSeats | 0 |
AI Bombers | 0 |
AI Pilots | 0 |
AI Gunners | 0 |
Friendly planes | 0 |
Friendly pilots | 0 |
Friendly gunners | 0 |
Aerostats | 0 |
Light tanks | 0 |
Heavy tanks | 0 |
Tanks (static) | 0 |
Locomotives | 0 |
Wagons | 0 |
Light ships | 1 |
Middle ships | 0 |
Heavy ships | 0 |
Ships (static) | 0 |
Submarines | 0 |
Vehicles | 0 |
Vehicles (static) | 0 |
Planes no TO | 0 |
Artillery | 0 |
Artillery (static) | 0 |
Infantry | 0 |
MachineGuns | 0 |
AAA | 1 |
AA MachineGuns | 1 |
Friendly Ground Units | 0 |
Bridges | 0 |
Airfields | 0 |
Railway Stations | 0 |
Factories | 0 |
Firing Point | 0 |
Friendly Buildings | 0 |
20.05.2017 14:34:35
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BH_loopy [F.E.2b] was respawned |
20.05.2017 14:36:02
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BH_loopy [F.E.2b] take off |
20.05.2017 14:56:27
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AI [77mmAAAAttached] has damaged (0.005) BH_loopy [F.E.2b] |
20.05.2017 14:56:27
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AI [77mmAAAAttached] has damaged (0.014) BH_loopy [F.E.2b] |
20.05.2017 14:56:27
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AI [77mmAAAAttached] has damaged (0.006) BH_loopy [F.E.2b] |
20.05.2017 14:56:30
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AI [77mmAAAAttached] has damaged (0.031) BH_loopy [F.E.2b] |
20.05.2017 14:56:30
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AI [77mmAAAAttached] has damaged (0.01) BH_loopy [F.E.2b] |
20.05.2017 14:56:31
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AI [77mmAAAAttached] has damaged (0.024) BH_loopy [F.E.2b] |
20.05.2017 14:56:33
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AI [77mmAAAAttached] has damaged (0.911) BH_loopy [F.E.2b] |
20.05.2017 14:56:33
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AI [77mmAAAAttached] has shotdown BH_loopy [F.E.2b] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has damaged (0.252) AI [GERpenicheAAA] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has damaged (1.0) AI [LMG08AAA] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has destroyed AI [LMG08AAA] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has damaged (1.0) AI [77mmAAAAttached] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has destroyed AI [77mmAAAAttached] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has damaged (0.748) AI [GERpenicheAAA] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has destroyed AI [GERpenicheAAA] |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has wounded (0.271) |
20.05.2017 14:56:37
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BH_loopy [F.E.2b] has wounded (0.199) |
20.05.2017 14:56:38
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BH_loopy [F.E.2b] crashed on the ground |
20.05.2017 14:57:07
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:08
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:09
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:10
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:11
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:12
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:13
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:14
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:15
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:16
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:17
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:18
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:19
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:20
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:21
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:22
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:23
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:23
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BH_loopy [F.E.2b] has wounded (0.005) |
20.05.2017 14:57:23
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BH_loopy [F.E.2b] has finished |
20.05.2017 14:57:23
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BH_loopy [F.E.2b] has wounded (0.013) |
20.05.2017 14:57:23
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BH_loopy [F.E.2b] has died |